The shooting mechanics are very tight even if the character feels a tad janky around some areas while jumping. I also feel significantly less annoyed if I get hit or downed usually because most of the faster enemies get caught on weird physics object too.
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The shooting mechanics are very tight even if the character feels a tad janky around some areas while jumping. I also feel significantly less annoyed if I get hit or downed usually because most of the faster enemies get caught on weird physics object too.